This article describes the experience of a group of educators participating in a graduate course in ethics. Playing role playing games and the work accompanying that play were the predominate methodology employed in the course. An accompanying research study investigated the lived experiences of the course participants. Themes that emerged from interview data included student engagement, participants’ applications, empathy development, and reactions to professor modeling.
Krause, A., Headley, S., Bryant, D., Watkin, A., Woodard, C., & Sinicki, S. (2018). Game-Based Teaching Methodology and Empathy in Ethics Education. International Christian Community of Teacher Educators Journal, 13(2). Retrieved from https://digitalcommons.georgefox.edu/icctej/vol13/iss2/3